Effective date: 3 November 2026 · Data controller: Pars Growth Studio (Türkiye) · Contact: sametkilic@parsgrowthstudio.com
ARCHON ("the Game", "we", "us") is a single-player grand strategy game for iOS, iPadOS and Android published by Pars Growth Studio. This policy explains what data the Game processes, why, with whom it is shared, how long it is kept and what choices and rights you have. It applies to the Game and to this website.
Game saves, settings (language, sound, speed, AI permission), the free-play counter and a queue of unsent feedback are stored locally on your device. On iOS the free-play counter is also stored in the device Keychain so that it survives reinstallation. This data never leaves your device unless you sign in (cloud backup) or submit feedback.
If you choose to sign in, authentication is performed by Firebase Authentication (Google LLC). We receive and store the user ID issued by the provider, your e-mail address (which may be an Apple private relay address) and, if provided, your display name. Purpose: to link your progress and purchases to your account and to back up your saves. Legal basis: performance of a contract (providing the account you asked for).
When signed in, your save files (game state, save metadata and the in-game journal) are stored in Firebase Cloud Storage under a folder bound to your user ID (users/<your-id>/saves/…). Security rules and Firebase App Check device attestation restrict access to you. The free-play counter is also mirrored to your account record in Cloud Firestore (users/<your-id>). Save files contain only game data; please do not type personal information into in-game text fields that are saved (for example ruler or realm names).
To prevent the free period from being reset by reinstalling the Game, we store a one-way hash (SHA-256 with a secret salt) of a platform device identifier — identifierForVendor on iOS, the app-set ID on Android — together with the number of free in-game days used. The raw identifier is never sent to us; the hash cannot be reversed into it and is not linked to your name, e-mail or account. This record is kept in Cloud Firestore (devices/<hash>), is write-only from the app (it can only increase) and is not used for advertising, analytics or tracking. Legal basis: our legitimate interest in preventing abuse of the free tier.
Some in-game dialogue can be generated by an AI model. Nothing is sent to the AI service until you explicitly allow it in a consent dialog shown the first time you use such a feature. If you allow it, the following is sent through Firebase AI Logic (Google LLC) to Google's Gemini models to generate a reply:
No account data, e-mail address, device identifier or contact information is included. Google processes this content as our service provider under the Firebase Data Processing Terms; see also Firebase Privacy and Security. We do not use your inputs to train AI models. Please do not enter personal information about yourself or others. You can withdraw your permission at any time in Settings → AI dialogue; the Game then answers from its own built-in texts and sends nothing to the AI service. If the AI service is unavailable, the Game falls back to built-in texts automatically.
Archon Premium is an auto-renewable subscription sold through the Apple App Store or Google Play. Your payment details are handled by Apple or Google and never reach us. To validate your entitlement we use RevenueCat (RevenueCat, Inc.), which receives an app user ID (your Firebase user ID if signed in, otherwise an anonymous ID generated on the device), the store receipt/transaction information and basic device and app version data. Purpose: delivering the subscription you bought, restoring purchases on your other devices, and fraud prevention. See the RevenueCat Privacy Policy. Legal basis: performance of a contract.
If you use the in-game feedback form, we store the text you write, your rating, the in-game year, app version, platform, the date and, if you are signed in, your user ID in Cloud Firestore (feedback/…). Purpose: improving the Game and answering you. Feedback is read only by the developer and kept for at most 24 months. Legal basis: your consent (you choose to send it).
When the Game contacts Firebase or RevenueCat servers, standard connection data (IP address, request time, app version, OS version) is processed by those providers to deliver the service and to protect it from abuse (including Firebase App Check attestation tokens). We do not build profiles from this data.
The Game uses Firebase Analytics (Google LLC) to understand how it is played: which screens are opened, which features are used, when a campaign is started or loaded, the chosen nation, milestones reached (years played, wars, peace treaties), and whether a subscription screen led to a purchase. Events carry only game values (for example the nation tag or in-game year); no name, e-mail, free text or account identifier is attached, and we do not set an analytics user ID. Firebase assigns a random app-instance identifier to the installation and processes standard technical data (device model, OS version, app version, country derived from IP, session timing). We have disabled advertising-identifier collection and do not use this data for advertising, personalisation or cross-app tracking. Purpose: improving the Game and measuring which features matter. Legal basis: our legitimate interest in understanding how the Game is used. See Firebase Privacy and Security.
We advertise the Game on Meta platforms (Facebook, Instagram). To know whether those ads work, the Game includes the Meta App Events SDK (Meta Platforms, Inc. / Meta Platforms Ireland Ltd.). It sends Meta a small set of events — app install and launch, the subscription screen being opened, checkout started, a trial started or a subscription bought (with price and currency), campaign milestones — together with standard device information (device model, OS version, app version, language, IP-derived country, time zone) and an advertising identifier where permitted:
Meta acts as our processor for measurement and may also act as an independent controller for the purposes described in the Meta Privacy Policy. We do not send your name, e-mail, in-game text or Firebase user ID to Meta, and we never show ads inside the Game. Legal basis: your consent (iOS tracking prompt) and, for aggregated non-identifying measurement, our legitimate interest in evaluating our advertising.
| Provider | Service | Data | Purpose |
|---|---|---|---|
| Google LLC — Firebase | Authentication, Cloud Firestore, Cloud Storage, App Check | Account identifiers, e-mail, cloud saves, free-play counters, feedback, hashed device ID, connection data | Accounts, backups, security |
| Google LLC — Firebase Analytics | Usage statistics | Anonymous app-instance ID, screen and feature events, game values, device/OS/app version, coarse country | Understanding how the Game is used |
| Google LLC — Firebase AI Logic / Gemini | AI text generation | Text you type in-game, in-game questions, game-state summary (only with your permission) | Generating in-game replies |
| RevenueCat, Inc. | Subscription management | App user ID, store receipts, device/app version data | Subscription entitlement, restore |
| Meta Platforms, Inc. / Meta Platforms Ireland Ltd. | Advertising measurement (App Events SDK) | Install/launch and purchase-funnel events, device/OS/app data, coarse country, advertising identifier (iOS: only with tracking permission) | Measuring our ads, SKAdNetwork attribution |
| Apple Inc. / Google LLC | Sign in with Apple / Google; App Store / Google Play billing | Sign-in token, payment handled by the store | Login, purchases |
These providers act as our processors under their published terms. We do not share personal data with anyone else, except where required by law or to protect our rights.
Our providers may process data on servers outside your country, including in the United States. Transfers are covered by the providers' standard contractual clauses and equivalent safeguards (see the Firebase and RevenueCat terms linked above).
In-game deletion: Settings → Account → Delete account permanently deletes your Firebase account (including your e-mail address and display name) and all cloud save files. To keep the free period from being reset by deleting and re-creating accounts, a minimal sealed record containing only the former user ID, the deletion time and the free-day counter is retained; it contains no name, e-mail or game content.
Other requests: e-mail sametkilic@parsgrowthstudio.com to access, correct, export or delete your data (including feedback records), to object to or restrict processing, or to withdraw consent. We answer within 30 days. If you are in the EU/EEA, the UK, Türkiye (KVKK) or California (CCPA/CPRA), you have the rights those laws provide, including the right to lodge a complaint with your supervisory authority. We do not sell or share personal data for cross-context advertising and we do not discriminate against you for exercising your rights.
Subscriptions are cancelled through your App Store or Google Play account settings, not through us.
The Game is rated 12+ and is not directed at children under 13. We do not knowingly collect personal data from children under 13 (or under the age of digital consent in your country). If you believe a child has provided us data, contact us and we will delete it.
All traffic uses HTTPS/TLS. Access to cloud data is enforced by Firebase security rules bound to your user ID and by Firebase App Check device attestation. API keys embedded in the app are public identifiers restricted by App Check; secrets are never shipped in the app. No system is perfectly secure; if we learn of a breach affecting you, we will notify you as required by law.
For transparency, this is how our practices map to Apple's App Privacy categories: Contact Info — Email Address (linked to you; app functionality); Identifiers — User ID (linked to you; app functionality) and Device ID (hashed device ID for the free tier — not linked; and, with your permission on iOS, the advertising identifier for advertising measurement — used for tracking); User Content — Other User Content (in-game text, not linked to you; app functionality); Purchases — Purchase History (linked to you; app functionality, analytics and third-party advertising measurement — used for tracking); Usage Data — Product Interaction (not linked to you; analytics and third-party advertising measurement — used for tracking). "Tracking" here means only the Meta advertising measurement described in 2.10, which on iOS happens solely if you allow it in the system prompt.
If we change this policy in a meaningful way, we will update the date above and, where appropriate, notify you in the Game. The current version is always available at archon-grand-strategy.web.app/privacy.html.
Pars Growth Studio · sametkilic@parsgrowthstudio.com
Use of the Game is governed by Apple's Licensed Application End User License Agreement (on iOS) and our additional terms.